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67
AimHi

Unknown - Updated 1 hour ago

Most Played Gods
Season 11
Tiamat
Mage
0 KDA
0 / 4 / 0
0 - 1 (0%)
12m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0
Kills
0
Deaths
4
Assists
0
Farming
GPM
793
Gold
9,512
Minion Damage
34,263
Minion Kills
82
Damage
Player
6,548
Team Healing
0
Self Healing
913
Inhand
978
Mitigated
6,618
Taken
10,475

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,406 MMR
Bronze III

Bronze III

0 / 100
12m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
9,512
gold
793
gpm
0
kills
4
deaths
0
assists
6,548
damage
546
dpm
978
in hand
10,475
taken
6,618
mitigated
0
healing
913
self healing
82
Minion Kills
34,263
Minion Damage
1
losses
Recently Played
November 25th - December 25th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 10 months ago
12m
-94 MMR
-145 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 4 / 0
0 KDA
Tiamat
Level 14 / 9,512G
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.