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106
Krauser25

NA - Updated 1 month ago

Most Played Gods
Season 11
Yemoja
Guardian
0.5 KDA
1 / 5 / 3
0 - 1 (0%)
18m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.5
Kills
1
Deaths
5
Assists
3
Farming
GPM
657
Gold
11,834
Minion Damage
13,341
Minion Kills
27
Damage
Player
2,564
Team Healing
3,939
Self Healing
3,251
Inhand
599
Mitigated
11,654
Taken
20,177

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,454 MMR
Bronze III

Bronze III

0 / 100
18m
playtime
0%
Win/Loss Ratio
0.5
kda
 
wins
11,834
gold
657
gpm
1
kills
5
deaths
3
assists
2,564
damage
142
dpm
599
in hand
20,177
taken
11,654
mitigated
3,939
healing
3,251
self healing
27
Minion Kills
13,341
Minion Damage
1
losses
Recently Played
September 1st - October 1st

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 month ago
18m
-46 MMR
-171 SR
View Match
Cloak of the Ascetic

Cloak of the Ascetic

Using this item causes you to Enter a meditative state where nearby allied gods within 35 units restore 25 + 3.5% of their missing health and 30 + 4% of missing mana each pulse. Additionally each pulse reduces cooldowns for all abilities by 1.5s. Pulses occur once every second for 4s. Cooldown - 130s.

Entangling Wings

Entangling Wings

Using this item grants allies within 55 units 25% increased Movement Speed, 25% increased Attack Speed, and Slow immunity for 5s. On use, this Relic also Roots enemies in the area for 1s. Cooldown - 100s

1 / 5 / 3
0.5 KDA
Yemoja
Level 18 / 11,834G
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.