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127
CaRe115

NA - Updated 3 months ago

Most Played Gods
Season 11
Surtr
Warrior
1.25 KDA
5 / 4 / 0
1 - 0 (100%)
25m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
1.25
Kills
5
Deaths
4
Assists
0
Farming
GPM
982
Gold
24,541
Minion Damage
143,735
Minion Kills
246
Damage
Player
26,155
Team Healing
0
Self Healing
14,327
Inhand
12,934
Mitigated
39,003
Taken
32,659

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,600 MMR
Bronze III

Bronze III

36 / 100
25m
playtime
100%
Win/Loss Ratio
1.25
kda
1
wins
24,541
gold
982
gpm
5
kills
4
deaths
0
assists
26,155
damage
1,046
dpm
12,934
in hand
32,659
taken
39,003
mitigated
0
healing
14,327
self healing
246
Minion Kills
143,735
Minion Damage
 
losses
Recently Played
October 23rd - November 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 10 months ago
25m
+100 MMR
+209 SR
View Match
Aegis of Acceleration

Aegis of Acceleration

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.

Sundering Blast

Sundering Blast

Fire a bolt that travels 70 units, stopping on the first Enemy God hit and splashing in a 20 unit radius, dealing 7.5% of their Max Health as True Damage and reducing any active shields by 75%. Targets hit take 7.5% increased damage for 5s. This relic has 2 charges. Cooldown - 110s.

5 / 4 / 0
1.25 KDA
Surtr
Level 20 / 24,541G
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.