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40
Mr Smkee

NA-West - Updated 5 days ago

Most Played Gods
Season 11
Baron Samedi
Mage
1.4 KDA
4 / 5 / 6
1 - 0 (100%)
22m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
1.4
Kills
4
Deaths
5
Assists
6
Farming
GPM
725
Gold
15,939
Minion Damage
55,059
Minion Kills
114
Damage
Player
32,856
Team Healing
1,925
Self Healing
7,043
Inhand
1,148
Mitigated
15,624
Taken
21,616

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,561 MMR
Bronze III

Bronze III

37 / 100
22m
playtime
100%
Win/Loss Ratio
1.4
kda
1
wins
15,939
gold
725
gpm
4
kills
5
deaths
6
assists
32,856
damage
1,493
dpm
1,148
in hand
21,616
taken
15,624
mitigated
1,925
healing
7,043
self healing
114
Minion Kills
55,059
Minion Damage
 
losses
Recently Played
August 26th - September 25th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 7 months ago
22m
+61 MMR
+247 SR
View Match
Aegis of Acceleration

Aegis of Acceleration

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.

Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

4 / 5 / 6
1.4 KDA
Baron Samedi
Level 20 / 15,939G
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.