Player Avatar
126
Call Me Orca

NA - Updated 7 months ago

Most Played Gods
Season 11
Charon
Guardian
6 KDA
3 / 1 / 6
1 - 0 (100%)
14m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
6
Kills
3
Deaths
1
Assists
6
Farming
GPM
759
Gold
10,630
Minion Damage
18,995
Minion Kills
27
Damage
Player
10,316
Team Healing
0
Self Healing
3,396
Inhand
802
Mitigated
14,199
Taken
12,797

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,515 MMR
Bronze III

Bronze III

35 / 100
14m
playtime
100%
Win/Loss Ratio
6
kda
1
wins
10,630
gold
759
gpm
3
kills
1
deaths
6
assists
10,316
damage
737
dpm
802
in hand
12,797
taken
14,199
mitigated
0
healing
3,396
self healing
27
Minion Kills
18,995
Minion Damage
 
losses
Recently Played
November 27th - December 27th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 9 months ago
14m
+15 MMR
+271 SR
View Match
Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horrific Emblem

Horrific Emblem

Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 4s. Additionally, all Healing received by enemy gods is reduced by 40% and their shield effectiveness is decreased by 50%. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

3 / 1 / 6
6 KDA
Charon
Level 17 / 10,630G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction