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Trashcanfc69

Unknown - Updated 6 hours ago

Most Played Gods
Season 11
Bacchus
Guardian
0.38 KDA
0 / 4 / 3
0 - 1 (0%)
20m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.38
Kills
0
Deaths
4
Assists
3
Farming
GPM
400
Gold
8,004
Minion Damage
20,268
Minion Kills
27
Damage
Player
4,143
Team Healing
167
Self Healing
2,757
Inhand
444
Mitigated
8,143
Taken
9,561

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
20m
playtime
0%
Win/Loss Ratio
0.38
kda
 
wins
8,004
gold
400
gpm
0
kills
4
deaths
3
assists
4,143
damage
207
dpm
444
in hand
9,561
taken
8,143
mitigated
167
healing
2,757
self healing
27
Minion Kills
20,268
Minion Damage
1
losses
Recently Played
November 19th - December 19th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 5 months ago
20m
-100 MMR
-251 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Sturdy Shard

Sturdy Shard

PASSIVE - Being hit by a hard Crowd Control creates a pulse that provides 5 + 1 per level Protections to yourself and allies within 55 units for 5s. This effect can only occur once every 20s. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 4 / 3
0.38 KDA
Bacchus
Level 11 / 8,004G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana