Player Avatar
126
YBANANASY

NA - Updated 2 months ago

Most Played Gods
Season 11
Athena
Guardian
2 KDA
0 / 0 / 4
1 - 0 (100%)
31m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
Infinity
Kills
0
Deaths
0
Assists
4
Farming
GPM
345
Gold
10,680
Minion Damage
5,179
Minion Kills
11
Damage
Player
1,481
Team Healing
0
Self Healing
1,251
Inhand
703
Mitigated
4,034
Taken
6,803

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,546 MMR
Bronze III

Bronze III

0 / 100
31m
playtime
100%
Win/Loss Ratio
1
wins
10,680
gold
345
gpm
0
kills
0
deaths
4
assists
1,481
damage
47.77
dpm
703
in hand
6,803
taken
4,034
mitigated
0
healing
1,251
self healing
11
Minion Kills
5,179
Minion Damage
 
losses
Recently Played
August 5th - September 4th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 2 months ago
31m
+46 MMR
+202 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 0 / 4
2 KDA
Athena
Level 9 / 10,680G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.