Player Avatar
105
Youngjbre

Unknown - Updated 3 hours ago

Most Played Gods
Season 11
Sobek
Guardian
0.83 KDA
1 / 3 / 3
0 - 1 (0%)
14m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.83
Kills
1
Deaths
3
Assists
3
Farming
GPM
676
Gold
9,461
Minion Damage
5,901
Minion Kills
10
Damage
Player
9,066
Team Healing
0
Self Healing
1,285
Inhand
291
Mitigated
19,938
Taken
18,426

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,530 MMR
Bronze III

Bronze III

24 / 100
14m
playtime
0%
Win/Loss Ratio
0.83
kda
 
wins
9,461
gold
676
gpm
1
kills
3
deaths
3
assists
9,066
damage
648
dpm
291
in hand
18,426
taken
19,938
mitigated
0
healing
1,285
self healing
10
Minion Kills
5,901
Minion Damage
1
losses
Recently Played
October 26th - November 25th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 2 days ago
14m
+30 MMR
-213 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

1 / 3 / 3
0.83 KDA
Sobek
Level 15 / 9,461G
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.