Player Avatar
101
OmegaDarthVad3r

NA - Updated 7 months ago

Most Played Gods
Season 11
Baron Samedi
Mage
0 KDA
0 / 5 / 0
0 - 1 (0%)
11m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0
Kills
0
Deaths
5
Assists
0
Farming
GPM
598
Gold
6,575
Minion Damage
10,003
Minion Kills
20
Damage
Player
4,296
Team Healing
322
Self Healing
473
Inhand
477
Mitigated
3,964
Taken
10,517

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,442 MMR
Bronze III

Bronze III

0 / 100
11m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
6,575
gold
598
gpm
0
kills
5
deaths
0
assists
4,296
damage
391
dpm
477
in hand
10,517
taken
3,964
mitigated
322
healing
473
self healing
20
Minion Kills
10,003
Minion Damage
1
losses
Recently Played
November 23rd - December 23rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 9 months ago
11m
-58 MMR
-205 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 5 / 0
0 KDA
Baron Samedi
Level 10 / 6,575G
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.