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45
Dshwan

NA - Updated 2 months ago

Most Played Gods
Season 11
Geb
Guardian
5.5 KDA
2 / 1 / 7
0 - 1 (0%)
16m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
5.5
Kills
2
Deaths
1
Assists
7
Farming
GPM
708
Gold
11,329
Minion Damage
14,841
Minion Kills
42
Damage
Player
10,409
Team Healing
466
Self Healing
2,879
Inhand
505
Mitigated
16,741
Taken
17,321

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,435 MMR
Bronze III

Bronze III

0 / 100
16m
playtime
0%
Win/Loss Ratio
5.5
kda
 
wins
11,329
gold
708
gpm
2
kills
1
deaths
7
assists
10,409
damage
651
dpm
505
in hand
17,321
taken
16,741
mitigated
466
healing
2,879
self healing
42
Minion Kills
14,841
Minion Damage
1
losses
Recently Played
October 18th - November 17th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 2 months ago
16m
-65 MMR
-204 SR
View Match
Vibrant Shard

Vibrant Shard

PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.

Greater Cloak of Meditation

Greater Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

2 / 1 / 7
5.5 KDA
Geb
Level 17 / 11,329G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction