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lC0ACHFRANKl

NA-West - Updated 13 hours ago

Most Played Gods
Season 11
Ganesha
Guardian
0.5 KDA
0 / 3 / 3
0 - 1 (0%)
12m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.5
Kills
0
Deaths
3
Assists
3
Farming
GPM
682
Gold
8,180
Minion Damage
10,825
Minion Kills
0
Damage
Player
5,473
Team Healing
187
Self Healing
785
Inhand
256
Mitigated
5,723
Taken
7,381

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
12m
playtime
0%
Win/Loss Ratio
0.5
kda
 
wins
8,180
gold
682
gpm
0
kills
3
deaths
3
assists
5,473
damage
456
dpm
256
in hand
7,381
taken
5,723
mitigated
187
healing
785
self healing
0
Minion Kills
10,825
Minion Damage
1
losses
Recently Played
October 9th - November 8th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 month ago
12m
-100 MMR
-21 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 3 / 3
0.5 KDA
Ganesha
Level 13 / 8,180G
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.