Player Avatar
108
SouliTheDark

NA - Updated 9 hours ago

Most Played Gods
Season 11
Skadi
Hunter
0.88 KDA
2 / 4 / 3
0 - 1 (0%)
13m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.88
Kills
2
Deaths
4
Assists
3
Farming
GPM
681
Gold
8,849
Minion Damage
27,239
Minion Kills
56
Damage
Player
7,922
Team Healing
0
Self Healing
0
Inhand
2,685
Mitigated
3,523
Taken
9,514

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,463 MMR
Bronze III

Bronze III

0 / 100
13m
playtime
0%
Win/Loss Ratio
0.88
kda
 
wins
8,849
gold
681
gpm
2
kills
4
deaths
3
assists
7,922
damage
609
dpm
2,685
in hand
9,514
taken
3,523
mitigated
0
healing
0
self healing
56
Minion Kills
27,239
Minion Damage
1
losses
Recently Played
May 17th - June 16th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 month ago
13m
-37 MMR
-297 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Heavenly Wings

Heavenly Wings

Using this item grants allied gods within 55 units 20% increased Movement Speed, 10% increased Attack Speed, and Slow immunity for 5s. Cooldown - 130s <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

2 / 4 / 3
0.88 KDA
Skadi
Level 14 / 8,849G
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.