Player Avatar
105
Raquelinviernos

NA - Updated 8 months ago

Most Played Gods
Season 11
Eset
Mage
1.5 KDA
1 / 3 / 7
1 - 0 (100%)
16m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
1.5
Kills
1
Deaths
3
Assists
7
Farming
GPM
660
Gold
10,552
Minion Damage
27,946
Minion Kills
64
Damage
Player
8,085
Team Healing
120
Self Healing
924
Inhand
517
Mitigated
4,591
Taken
9,374

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,559 MMR
Bronze III

Bronze III

37 / 100
16m
playtime
100%
Win/Loss Ratio
1.5
kda
1
wins
10,552
gold
660
gpm
1
kills
3
deaths
7
assists
8,085
damage
505
dpm
517
in hand
9,374
taken
4,591
mitigated
120
healing
924
self healing
64
Minion Kills
27,946
Minion Damage
 
losses
Recently Played
September 2nd - October 2nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 8 months ago
16m
+59 MMR
+11 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

1 / 3 / 7
1.5 KDA
Eset
Level 16 / 10,552G
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.