Player Avatar
98
FanaticPlum1002

NA-West - Updated 1 day ago

Most Played Gods
Season 11
Horus
Warrior
1.88 KDA
1 / 4 / 13
1 - 0 (100%)
19m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
1.88
Kills
1
Deaths
4
Assists
13
Farming
GPM
672
Gold
12,764
Minion Damage
23,228
Minion Kills
37
Damage
Player
12,698
Team Healing
2,362
Self Healing
5,061
Inhand
6,165
Mitigated
25,860
Taken
24,725

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,600 MMR
Bronze III

Bronze III

38 / 100
19m
playtime
100%
Win/Loss Ratio
1.88
kda
1
wins
12,764
gold
672
gpm
1
kills
4
deaths
13
assists
12,698
damage
668
dpm
6,165
in hand
24,725
taken
25,860
mitigated
2,362
healing
5,061
self healing
37
Minion Kills
23,228
Minion Damage
 
losses
Recently Played
October 23rd - November 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 8 months ago
19m
+100 MMR
+250 SR
View Match
Greater Blink Rune

Greater Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

1 / 4 / 13
1.88 KDA
Horus
Level 18 / 12,764G
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5