Player Avatar
128
RagsTheRat

NA - Updated 9 months ago

Most Played Gods
Season 11
Tyr
Warrior
5 KDA
3 / 1 / 4
0 - 1 (0%)
17m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
5
Kills
3
Deaths
1
Assists
4
Farming
GPM
639
Gold
10,865
Minion Damage
17,165
Minion Kills
40
Damage
Player
9,650
Team Healing
0
Self Healing
1,575
Inhand
918
Mitigated
15,487
Taken
15,396

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,445 MMR
Bronze III

Bronze III

0 / 100
17m
playtime
0%
Win/Loss Ratio
5
kda
 
wins
10,865
gold
639
gpm
3
kills
1
deaths
4
assists
9,650
damage
568
dpm
918
in hand
15,396
taken
15,487
mitigated
0
healing
1,575
self healing
40
Minion Kills
17,165
Minion Damage
1
losses
Recently Played
November 23rd - December 23rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 year ago
17m
-55 MMR
-100 SR
View Match
Greater Blink Rune

Greater Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

3 / 1 / 4
5 KDA
Tyr
Level 17 / 10,865G
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.