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97
Rckuss

NA-West - Updated 8 hours ago

Most Played Gods
Season 11
Bacchus
Guardian
1.33 KDA
2 / 3 / 4
0 - 1 (0%)
15m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1.33
Kills
2
Deaths
3
Assists
4
Farming
GPM
503
Gold
7,550
Minion Damage
13,889
Minion Kills
22
Damage
Player
6,296
Team Healing
0
Self Healing
3,415
Inhand
647
Mitigated
13,147
Taken
12,287

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,454 MMR
Bronze III

Bronze III

0 / 100
15m
playtime
0%
Win/Loss Ratio
1.33
kda
 
wins
7,550
gold
503
gpm
2
kills
3
deaths
4
assists
6,296
damage
420
dpm
647
in hand
12,287
taken
13,147
mitigated
0
healing
3,415
self healing
22
Minion Kills
13,889
Minion Damage
1
losses
Recently Played
October 26th - November 25th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 4 months ago
15m
-46 MMR
-65 SR
View Match
Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Vision Shard

Vision Shard

Using this item places a ward that lasts 90 seconds. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

2 / 3 / 4
1.33 KDA
Bacchus
Level 12 / 7,550G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection