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107
Samummy1

NA - Updated 2 months ago

Most Played Gods
Season 11
Camazotz
Assassin
3.5 KDA
3 / 0 / 1
0 - 1 (0%)
10m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
Infinity
Kills
3
Deaths
0
Assists
1
Farming
GPM
591
Gold
5,906
Minion Damage
49,419
Minion Kills
80
Damage
Player
1,772
Team Healing
0
Self Healing
5,718
Inhand
754
Mitigated
2,616
Taken
7,612

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,461 MMR
Bronze III

Bronze III

0 / 100
10m
playtime
0%
Win/Loss Ratio
 
wins
5,906
gold
591
gpm
3
kills
0
deaths
1
assists
1,772
damage
177
dpm
754
in hand
7,612
taken
2,616
mitigated
0
healing
5,718
self healing
80
Minion Kills
49,419
Minion Damage
1
losses
Recently Played
September 28th - October 28th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 5 months ago
10m
-39 MMR
-89 SR
View Match
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vibrant Shard

Vibrant Shard

PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.

3 / 0 / 1
3.5 KDA
Camazotz
Level 12 / 5,906G
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.