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89
z Kirkk z

EU - Updated 3 months ago

Most Played Gods
Season 11
Izanami
Hunter
0.83 KDA
1 / 6 / 8
1 - 0 (100%)
36m
Ah Muzen Cab
Hunter
0.3 KDA
0 / 10 / 6
1 - 1 (50%)
25m
Hachiman
Hunter
0.54 KDA
6 / 14 / 3
1 - 1 (50%)
48m
Xbalanque
Hunter
0.57 KDA
5 / 21 / 14
1 - 2 (33%)
54m
Ullr
Hunter
0.32 KDA
8 / 71 / 30
1 - 7 (13%)
3h 47m
Player Stats
Totals
Matches
Played
21
Won
5
Lost
16
Player Kills
KDA
0.4
Kills
24
Deaths
145
Assists
69
Farming
GPM
521
Gold
234,506
Minion Damage
1,487,790
Minion Kills
2,216
Damage
Player
190,808
Team Healing
0
Self Healing
98,729
Inhand
100,952
Mitigated
207,220
Taken
437,608

Keyboard / Mouse Queues

Ranked: Duel
3 Games
1,341 MMR
Bronze III

Bronze III

0 / 100
15m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
12,862
gold
857
gpm
0
kills
7
deaths
0
assists
5,104
damage
340
dpm
2,067
in hand
12,692
taken
4,304
mitigated
0
healing
1,454
self healing
69
Minion Kills
28,140
Minion Damage
3
losses
Ranked: Joust
7 Games
1,250 MMR
Bronze IV

Bronze IV

58 / 100
1h 57m
playtime
14.29%
Win/Loss Ratio
0.43
kda
1
wins
71,602
gold
612
gpm
8
kills
44
deaths
22
assists
56,614
damage
484
dpm
25,212
in hand
127,055
taken
55,751
mitigated
0
healing
19,974
self healing
374
Minion Kills
220,363
Minion Damage
6
losses
Ranked: Conquest
11 Games
1,303 MMR
Silver III

Silver III

35 / 100
5h 18m
playtime
36.36%
Win/Loss Ratio
0.42
kda
4
wins
150,042
gold
472
gpm
16
kills
94
deaths
47
assists
129,090
damage
406
dpm
73,673
in hand
297,861
taken
147,165
mitigated
0
healing
77,301
self healing
1,773
Minion Kills
1,239,287
Minion Damage
7
losses
Recently Played
December 4th - January 3rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 year ago
18m
-69 MMR
-113 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 8 / 2
0.13 KDA
Merlin
Level 13 / 9,851G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ranked: Duel - 1 year ago
5m
-53 MMR
-124 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vision Shard

Vision Shard

Using this item places a ward that lasts 90 seconds. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

0 / 1 / 0
0 KDA
Loki
Level 8 / 4,287G
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ranked: Joust - 1 year ago
15m
-48 MMR
-16 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

1 / 6 / 1
0.25 KDA
Ullr
Level 13 / 8,990G
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ranked: Joust - 1 year ago
10m
-39 MMR
-89 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vibrant Shard

Vibrant Shard

PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.

1 / 5 / 2
0.4 KDA
Gilgamesh
Level 10 / 6,557G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ranked: Duel - 1 year ago
5m
-100 MMR
-31 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 3 / 0
0 KDA
Xbalanque
Level 7 / 4,356G
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.