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149
lLOouUiiEe88

Unknown - Updated 11 hours ago

Most Played Gods
Season 11
Apollo
Hunter
1 KDA
0 / 1 / 2
0 - 1 (0%)
10m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1
Kills
0
Deaths
1
Assists
2
Farming
GPM
767
Gold
7,670
Minion Damage
31,777
Minion Kills
78
Damage
Player
8,037
Team Healing
0
Self Healing
1,583
Inhand
3,446
Mitigated
4,637
Taken
9,822

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,428 MMR
Bronze III

Bronze III

0 / 100
10m
playtime
0%
Win/Loss Ratio
1
kda
 
wins
7,670
gold
767
gpm
0
kills
1
deaths
2
assists
8,037
damage
804
dpm
3,446
in hand
9,822
taken
4,637
mitigated
0
healing
1,583
self healing
78
Minion Kills
31,777
Minion Damage
1
losses
Recently Played
November 22nd - December 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 10 months ago
10m
-72 MMR
-96 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

0 / 1 / 2
1 KDA
Apollo
Level 13 / 7,670G
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.