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98
Tonibini

Unknown - Updated 17 days ago

Most Played Gods
Season 11
Bacchus
Guardian
1.17 KDA
3 / 3 / 1
0 - 1 (0%)
13m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1.17
Kills
3
Deaths
3
Assists
1
Farming
GPM
639
Gold
8,311
Minion Damage
11,680
Minion Kills
26
Damage
Player
8,753
Team Healing
0
Self Healing
179
Inhand
205
Mitigated
14,268
Taken
12,808

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,423 MMR
Bronze III

Bronze III

0 / 100
13m
playtime
0%
Win/Loss Ratio
1.17
kda
 
wins
8,311
gold
639
gpm
3
kills
3
deaths
1
assists
8,753
damage
673
dpm
205
in hand
12,808
taken
14,268
mitigated
0
healing
179
self healing
26
Minion Kills
11,680
Minion Damage
1
losses
Recently Played
December 7th - January 6th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 7 months ago
13m
-77 MMR
-17 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

3 / 3 / 1
1.17 KDA
Bacchus
Level 13 / 8,311G
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.