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43
Kyilahn

NA - Updated 1 year ago

Most Played Gods
Season 11
Mulan
Warrior
2.3 KDA
6 / 5 / 11
1 - 0 (100%)
39m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
2.3
Kills
6
Deaths
5
Assists
11
Farming
GPM
667
Gold
26,016
Minion Damage
92,065
Minion Kills
134
Damage
Player
42,222
Team Healing
0
Self Healing
10,117
Inhand
3,478
Mitigated
85,797
Taken
52,461

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,559 MMR
Bronze III

Bronze III

37 / 100
39m
playtime
100%
Win/Loss Ratio
2.3
kda
1
wins
26,016
gold
667
gpm
6
kills
5
deaths
11
assists
42,222
damage
1,083
dpm
3,478
in hand
52,461
taken
85,797
mitigated
0
healing
10,117
self healing
134
Minion Kills
92,065
Minion Damage
 
losses
Recently Played
December 20th - January 19th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 year ago
39m
+59 MMR
+236 SR
View Match
Phantom Shell

Phantom Shell

Using this item applies a shield to yourself and allies within 35 units for 150 Health + 15 Health per God Level for 4 seconds. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Using this item also allows you and allied gods to pass through players and player made objects. Cooldown - 130s.

Entangling Wings

Entangling Wings

Using this item grants allies within 55 units 25% increased Movement Speed, 25% increased Attack Speed, and Slow immunity for 5s. On use, this Relic also Roots enemies in the area for 1s. Cooldown - 100s

6 / 5 / 11
2.3 KDA
Mulan
Level 20 / 26,016G
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.