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87
NeOzHares

EU - Updated 4 months ago

Most Played Gods
Season 11
Artemis
Hunter
0.17 KDA
1 / 9 / 1
0 - 1 (0%)
24m
Bacchus
Guardian
0.25 KDA
1 / 4 / 0
0 - 1 (0%)
10m
Player Stats
Totals
Matches
Played
2
Won
0
Lost
2
Player Kills
KDA
0.19
Kills
2
Deaths
13
Assists
1
Farming
GPM
485
Gold
16,482
Minion Damage
57,456
Minion Kills
112
Damage
Player
15,908
Team Healing
709
Self Healing
2,165
Inhand
5,048
Mitigated
17,625
Taken
28,862

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,428 MMR
Bronze IV

Bronze IV

70 / 100
10m
playtime
0%
Win/Loss Ratio
0.25
kda
 
wins
6,848
gold
685
gpm
1
kills
4
deaths
0
assists
5,871
damage
587
dpm
250
in hand
8,960
taken
9,452
mitigated
254
healing
1,489
self healing
18
Minion Kills
7,830
Minion Damage
1
losses
Ranked: Conquest
1 Games
1,444 MMR
Bronze III

Bronze III

0 / 100
24m
playtime
0%
Win/Loss Ratio
0.17
kda
 
wins
9,634
gold
401
gpm
1
kills
9
deaths
1
assists
10,037
damage
418
dpm
4,798
in hand
19,902
taken
8,173
mitigated
455
healing
676
self healing
94
Minion Kills
49,626
Minion Damage
1
losses
Recently Played
August 21st - September 20th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 6 months ago
24m
-56 MMR
-95 SR
View Match
Greater Cloak of Meditation

Greater Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

1 / 9 / 1
0.17 KDA
Artemis
Level 15 / 9,634G
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ranked: Joust - 7 months ago
10m
-72 MMR
-27 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

1 / 4 / 0
0.25 KDA
Bacchus
Level 12 / 6,848G
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.