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60
Crab6529

NA - Updated 4 months ago

Most Played Gods
Season 11
Nut
Hunter
0.38 KDA
0 / 4 / 3
0 - 1 (0%)
10m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.38
Kills
0
Deaths
4
Assists
3
Farming
GPM
634
Gold
6,340
Minion Damage
8,780
Minion Kills
23
Damage
Player
2,438
Team Healing
0
Self Healing
1,660
Inhand
1,400
Mitigated
2,934
Taken
8,223

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,426 MMR
Bronze III

Bronze III

0 / 100
10m
playtime
0%
Win/Loss Ratio
0.38
kda
 
wins
6,340
gold
634
gpm
0
kills
4
deaths
3
assists
2,438
damage
244
dpm
1,400
in hand
8,223
taken
2,934
mitigated
0
healing
1,660
self healing
23
Minion Kills
8,780
Minion Damage
1
losses
Recently Played
September 4th - October 4th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 4 months ago
10m
-74 MMR
-184 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vision Shard

Vision Shard

Using this item places a ward that lasts 90 seconds. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

0 / 4 / 3
0.38 KDA
Nut
Level 10 / 6,340G
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.