Player Avatar
100
NdG Boxman

NA - Updated 2 months ago

Most Played Gods
Season 11
Ymir
Guardian
2.25 KDA
1 / 2 / 7
1 - 0 (100%)
20m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
2.25
Kills
1
Deaths
2
Assists
7
Farming
GPM
671
Gold
13,416
Minion Damage
19,559
Minion Kills
42
Damage
Player
15,347
Team Healing
0
Self Healing
3,385
Inhand
2,787
Mitigated
33,226
Taken
24,551

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,540 MMR
Bronze III

Bronze III

38 / 100
20m
playtime
100%
Win/Loss Ratio
2.25
kda
1
wins
13,416
gold
671
gpm
1
kills
2
deaths
7
assists
15,347
damage
767
dpm
2,787
in hand
24,551
taken
33,226
mitigated
0
healing
3,385
self healing
42
Minion Kills
19,559
Minion Damage
 
losses
Recently Played
August 21st - September 20th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 4 months ago
20m
+40 MMR
+39 SR
View Match
Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 2 / 7
2.25 KDA
Ymir
Level 20 / 13,416G
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection