Player Avatar
142
bennyd03

NA - Updated 5 days ago

Most Played Gods
Season 11
Scylla
Mage
0.92 KDA
3 / 6 / 5
0 - 1 (0%)
18m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.92
Kills
3
Deaths
6
Assists
5
Farming
GPM
681
Gold
12,249
Minion Damage
42,265
Minion Kills
84
Damage
Player
13,745
Team Healing
0
Self Healing
261
Inhand
1,465
Mitigated
7,622
Taken
15,119

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,462 MMR
Bronze III

Bronze III

0 / 100
18m
playtime
0%
Win/Loss Ratio
0.92
kda
 
wins
12,249
gold
681
gpm
3
kills
6
deaths
5
assists
13,745
damage
764
dpm
1,465
in hand
15,119
taken
7,622
mitigated
0
healing
261
self healing
84
Minion Kills
42,265
Minion Damage
1
losses
Recently Played
April 13th - May 13th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 3 months ago
18m
-38 MMR
-110 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

3 / 6 / 5
0.92 KDA
Scylla
Level 17 / 12,249G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power