Player Avatar
126
EBorch2197

NA-West - Updated 9 days ago

Most Played Gods
Season 11
Shiva
Warrior
2.75 KDA
3 / 2 / 5
1 - 0 (100%)
21m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
2.75
Kills
3
Deaths
2
Assists
5
Farming
GPM
659
Gold
13,849
Minion Damage
32,257
Minion Kills
42
Damage
Player
14,467
Team Healing
324
Self Healing
4,488
Inhand
1,225
Mitigated
27,204
Taken
22,380

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,568 MMR
Bronze III

Bronze III

36 / 100
21m
playtime
100%
Win/Loss Ratio
2.75
kda
1
wins
13,849
gold
659
gpm
3
kills
2
deaths
5
assists
14,467
damage
689
dpm
1,225
in hand
22,380
taken
27,204
mitigated
324
healing
4,488
self healing
42
Minion Kills
32,257
Minion Damage
 
losses
Recently Played
May 27th - June 26th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 5 months ago
21m
+68 MMR
+244 SR
View Match
Phantom Shell

Phantom Shell

Using this item applies a shield to yourself and allies within 35 units for 150 Health + 15 Health per God Level for 4 seconds. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Using this item also allows you and allied gods to pass through players and player made objects. Cooldown - 130s.

Greater Heavenly Wings

Greater Heavenly Wings

Using this item grants allied gods within 55 units 20% increased Movement Speed, 10% increased Attack Speed, and Slow immunity for 5s. Cooldown - 110s <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

3 / 2 / 5
2.75 KDA
Shiva
Level 19 / 13,849G
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power