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155
WhoAskedBro

Unknown - Updated 9 hours ago

Most Played Gods
Season 11
Thor
Assassin
5 KDA
5 / 1 / 0
1 - 0 (100%)
18m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
5
Kills
5
Deaths
1
Assists
0
Farming
GPM
1025
Gold
18,455
Minion Damage
118,787
Minion Kills
230
Damage
Player
12,815
Team Healing
0
Self Healing
2,965
Inhand
3,282
Mitigated
10,346
Taken
16,581

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,600 MMR
Bronze III

Bronze III

36 / 100
18m
playtime
100%
Win/Loss Ratio
5
kda
1
wins
18,455
gold
1,025
gpm
5
kills
1
deaths
0
assists
12,815
damage
712
dpm
3,282
in hand
16,581
taken
10,346
mitigated
0
healing
2,965
self healing
230
Minion Kills
118,787
Minion Damage
 
losses
Recently Played
November 24th - December 24th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 3 months ago
18m
+100 MMR
+23 SR
View Match
Phantom Shell

Phantom Shell

Using this item applies a shield to yourself and allies within 35 units for 150 Health + 15 Health per God Level for 4 seconds. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Using this item also allows you and allied gods to pass through players and player made objects. Cooldown - 130s.

Thorns of Judgement

Thorns of Judgement

Using this item grants you 15% Damage Mitigation as you store all damage taken over the next 3s. You then explode in a 30 unit radius, dealing 85 + 50% of the damage taken as Magical Damage, up to a maximum of 25% of an enemy’s Max Health. While this is active, enemies can only lifesteal from you for 50% of their total lifesteal. Each basic attack from enemy gods reduces the cooldown of this item by 0.5s. Cooldown - 120s.

5 / 1 / 0
5 KDA
Thor
Level 20 / 18,455G
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.