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157
AxcellMar

Unknown - Updated 8 days ago

Most Played Gods
Season 11
Artio
Guardian
1 KDA
2 / 5 / 6
1 - 0 (100%)
16m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
1
Kills
2
Deaths
5
Assists
6
Farming
GPM
787
Gold
12,595
Minion Damage
24,285
Minion Kills
39
Damage
Player
15,509
Team Healing
729
Self Healing
8,340
Inhand
826
Mitigated
28,395
Taken
25,661

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,521 MMR
Bronze III

Bronze III

35 / 100
16m
playtime
100%
Win/Loss Ratio
1
kda
1
wins
12,595
gold
787
gpm
2
kills
5
deaths
6
assists
15,509
damage
969
dpm
826
in hand
25,661
taken
28,395
mitigated
729
healing
8,340
self healing
39
Minion Kills
24,285
Minion Damage
 
losses
Recently Played
October 26th - November 25th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 12 days ago
16m
+21 MMR
+273 SR
View Match
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

2 / 5 / 6
1 KDA
Artio
Level 18 / 12,595G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.