Player Avatar
148
Esau3266

Unknown - Updated 5 hours ago

Most Played Gods
Season 11
Ullr
Hunter
0 KDA
0 / 2 / 0
0 - 1 (0%)
13m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0
Kills
0
Deaths
2
Assists
0
Farming
GPM
614
Gold
7,987
Minion Damage
27,288
Minion Kills
51
Damage
Player
3,414
Team Healing
0
Self Healing
1,098
Inhand
717
Mitigated
4,834
Taken
10,961

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,452 MMR
Bronze III

Bronze III

0 / 100
13m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
7,987
gold
614
gpm
0
kills
2
deaths
0
assists
3,414
damage
263
dpm
717
in hand
10,961
taken
4,834
mitigated
0
healing
1,098
self healing
51
Minion Kills
27,288
Minion Damage
1
losses
Recently Played
September 30th - October 30th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 9 months ago
13m
-48 MMR
-262 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Vision Shard

Vision Shard

Using this item places a ward that lasts 90 seconds. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

0 / 2 / 0
0 KDA
Ullr
Level 13 / 7,987G
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power