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109
Platinum2JZ

NA - Updated 9 months ago

Most Played Gods
Season 11
Ymir
Guardian
0.5 KDA
0 / 1 / 1
0 - 1 (0%)
11m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.5
Kills
0
Deaths
1
Assists
1
Farming
GPM
627
Gold
6,899
Minion Damage
11,135
Minion Kills
22
Damage
Player
3,182
Team Healing
0
Self Healing
226
Inhand
505
Mitigated
9,245
Taken
9,622

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,461 MMR
Bronze III

Bronze III

0 / 100
11m
playtime
0%
Win/Loss Ratio
0.5
kda
 
wins
6,899
gold
627
gpm
0
kills
1
deaths
1
assists
3,182
damage
289
dpm
505
in hand
9,622
taken
9,245
mitigated
0
healing
226
self healing
22
Minion Kills
11,135
Minion Damage
1
losses
Recently Played
November 28th - December 28th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 9 months ago
11m
-39 MMR
-220 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vision Shard

Vision Shard

Using this item places a ward that lasts 90 seconds. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

0 / 1 / 1
0.5 KDA
Ymir
Level 12 / 6,899G
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction