Player Avatar
101
HyPerBeaTz88

EU - Updated 3 months ago

Most Played Gods
Season 11
Arachne
Assassin
0.5 KDA
1 / 3 / 1
0 - 1 (0%)
11m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.5
Kills
1
Deaths
3
Assists
1
Farming
GPM
511
Gold
5,619
Minion Damage
33,220
Minion Kills
69
Damage
Player
2,930
Team Healing
0
Self Healing
4,122
Inhand
2,215
Mitigated
3,498
Taken
10,530

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,461 MMR
Bronze III

Bronze III

0 / 100
11m
playtime
0%
Win/Loss Ratio
0.5
kda
 
wins
5,619
gold
511
gpm
1
kills
3
deaths
1
assists
2,930
damage
266
dpm
2,215
in hand
10,530
taken
3,498
mitigated
0
healing
4,122
self healing
69
Minion Kills
33,220
Minion Damage
1
losses
Recently Played
April 17th - May 17th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 3 months ago
11m
-39 MMR
-215 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

1 / 3 / 1
0.5 KDA
Arachne
Level 10 / 5,619G
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed