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151
WeltyGamer

Unknown - Updated 1 day ago

Most Played Gods
Season 11
Loki
Assassin
0.38 KDA
1 / 4 / 1
0 - 1 (0%)
13m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.38
Kills
1
Deaths
4
Assists
1
Farming
GPM
517
Gold
6,720
Minion Damage
45,763
Minion Kills
87
Damage
Player
4,164
Team Healing
0
Self Healing
1,045
Inhand
1,072
Mitigated
4,917
Taken
11,796

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,466 MMR
Bronze III

Bronze III

0 / 100
13m
playtime
0%
Win/Loss Ratio
0.38
kda
 
wins
6,720
gold
517
gpm
1
kills
4
deaths
1
assists
4,164
damage
320
dpm
1,072
in hand
11,796
taken
4,917
mitigated
0
healing
1,045
self healing
87
Minion Kills
45,763
Minion Damage
1
losses
Recently Played
October 23rd - November 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 8 months ago
13m
-34 MMR
-146 SR
View Match
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 4 / 1
0.38 KDA
Loki
Level 12 / 6,720G
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.