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128
R Flex10

NA - Updated 4 months ago

Most Played Gods
Season 11
Ymir
Guardian
0.38 KDA
1 / 4 / 1
0 - 1 (0%)
12m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.38
Kills
1
Deaths
4
Assists
1
Farming
GPM
676
Gold
8,113
Minion Damage
9,203
Minion Kills
16
Damage
Player
2,912
Team Healing
0
Self Healing
1,221
Inhand
263
Mitigated
14,610
Taken
15,686

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,432 MMR
Bronze III

Bronze III

0 / 100
12m
playtime
0%
Win/Loss Ratio
0.38
kda
 
wins
8,113
gold
676
gpm
1
kills
4
deaths
1
assists
2,912
damage
243
dpm
263
in hand
15,686
taken
14,610
mitigated
0
healing
1,221
self healing
16
Minion Kills
9,203
Minion Damage
1
losses
Recently Played
October 17th - November 16th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 6 months ago
12m
-68 MMR
-178 SR
View Match
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Wing Shard

Wing Shard

Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 5s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

1 / 4 / 1
0.38 KDA
Ymir
Level 12 / 8,113G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.