Player Avatar
127
GymClsHero

NA - Updated 2 months ago

Most Played Gods
Season 11
Fenrir
Assassin
0.17 KDA
0 / 6 / 2
0 - 1 (0%)
15m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.17
Kills
0
Deaths
6
Assists
2
Farming
GPM
587
Gold
8,808
Minion Damage
26,341
Minion Kills
36
Damage
Player
7,579
Team Healing
715
Self Healing
1,255
Inhand
1,868
Mitigated
12,832
Taken
19,830

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,443 MMR
Bronze III

Bronze III

0 / 100
15m
playtime
0%
Win/Loss Ratio
0.17
kda
 
wins
8,808
gold
587
gpm
0
kills
6
deaths
2
assists
7,579
damage
505
dpm
1,868
in hand
19,830
taken
12,832
mitigated
715
healing
1,255
self healing
36
Minion Kills
26,341
Minion Damage
1
losses
Recently Played
October 27th - November 26th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 8 months ago
15m
-57 MMR
-167 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

0 / 6 / 2
0.17 KDA
Fenrir
Level 14 / 8,808G
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.