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98
PoopSh3isty

NA - Updated 2 months ago

Most Played Gods
Season 11
Zhong Kui
Mage
0.17 KDA
1 / 6 / 0
0 - 1 (0%)
11m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.17
Kills
1
Deaths
6
Assists
0
Farming
GPM
615
Gold
6,766
Minion Damage
15,054
Minion Kills
34
Damage
Player
8,877
Team Healing
0
Self Healing
2,516
Inhand
1,038
Mitigated
8,679
Taken
12,169

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,426 MMR
Bronze III

Bronze III

0 / 100
11m
playtime
0%
Win/Loss Ratio
0.17
kda
 
wins
6,766
gold
615
gpm
1
kills
6
deaths
0
assists
8,877
damage
807
dpm
1,038
in hand
12,169
taken
8,679
mitigated
0
healing
2,516
self healing
34
Minion Kills
15,054
Minion Damage
1
losses
Recently Played
October 17th - November 16th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 8 months ago
11m
-74 MMR
-222 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 6 / 0
0.17 KDA
Zhong Kui
Level 11 / 6,766G
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.