Player Avatar
143
SheSquatsMan

NA - Updated 8 months ago

Most Played Gods
Season 11
Horus
Warrior
2 KDA
2 / 1 / 0
0 - 1 (0%)
21m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
2
Kills
2
Deaths
1
Assists
0
Farming
GPM
582
Gold
12,215
Minion Damage
36,413
Minion Kills
63
Damage
Player
9,094
Team Healing
7,824
Self Healing
10,414
Inhand
4,923
Mitigated
19,545
Taken
22,066

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,466 MMR
Bronze III

Bronze III

0 / 100
21m
playtime
0%
Win/Loss Ratio
2
kda
 
wins
12,215
gold
582
gpm
2
kills
1
deaths
0
assists
9,094
damage
433
dpm
4,923
in hand
22,066
taken
19,545
mitigated
7,824
healing
10,414
self healing
63
Minion Kills
36,413
Minion Damage
1
losses
Recently Played
October 27th - November 26th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 9 months ago
21m
-34 MMR
-188 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

2 / 1 / 0
2 KDA
Horus
Level 17 / 12,215G
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.