Player Avatar
127
Inarius5502

NA-West - Updated 5 days ago

Most Played Gods
Season 11
Tiamat
Mage
3.5 KDA
1 / 1 / 5
1 - 0 (100%)
21m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
3.5
Kills
1
Deaths
1
Assists
5
Farming
GPM
672
Gold
14,114
Minion Damage
71,898
Minion Kills
112
Damage
Player
24,544
Team Healing
0
Self Healing
6,945
Inhand
1,448
Mitigated
8,439
Taken
13,151

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,532 MMR
Bronze III

Bronze III

36 / 100
21m
playtime
100%
Win/Loss Ratio
3.5
kda
1
wins
14,114
gold
672
gpm
1
kills
1
deaths
5
assists
24,544
damage
1,169
dpm
1,448
in hand
13,151
taken
8,439
mitigated
0
healing
6,945
self healing
112
Minion Kills
71,898
Minion Damage
 
losses
Recently Played
August 31st - September 30th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 5 months ago
21m
+32 MMR
+182 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

1 / 1 / 5
3.5 KDA
Tiamat
Level 20 / 14,114G
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.