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120
Rinelie

NA-West - Updated 4 months ago

Most Played Gods
Season 11
Terra
Guardian
0 KDA
0 / 3 / 0
1 - 0 (100%)
16m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
0
Kills
0
Deaths
3
Assists
0
Farming
GPM
460
Gold
7,367
Minion Damage
12,500
Minion Kills
18
Damage
Player
4,599
Team Healing
3,167
Self Healing
3,218
Inhand
487
Mitigated
8,407
Taken
13,763

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,549 MMR
Bronze III

Bronze III

37 / 100
16m
playtime
100%
Win/Loss Ratio
0
kda
1
wins
7,367
gold
460
gpm
0
kills
3
deaths
0
assists
4,599
damage
287
dpm
487
in hand
13,763
taken
8,407
mitigated
3,167
healing
3,218
self healing
18
Minion Kills
12,500
Minion Damage
 
losses
Recently Played
November 23rd - December 23rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 4 months ago
16m
+49 MMR
+31 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 3 / 0
0 KDA
Terra
Level 10 / 7,367G
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection