Player Avatar
104
Darkrosa4247

Unknown - Updated 14 hours ago

Most Played Gods
Season 11
Hel
Mage
1.1 KDA
0 / 5 / 11
1 - 0 (100%)
20m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
1.1
Kills
0
Deaths
5
Assists
11
Farming
GPM
678
Gold
13,557
Minion Damage
33,308
Minion Kills
58
Damage
Player
11,039
Team Healing
11,491
Self Healing
11,800
Inhand
383
Mitigated
8,368
Taken
19,926

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,516 MMR
Bronze III

Bronze III

35 / 100
20m
playtime
100%
Win/Loss Ratio
1.1
kda
1
wins
13,557
gold
678
gpm
0
kills
5
deaths
11
assists
11,039
damage
552
dpm
383
in hand
19,926
taken
8,368
mitigated
11,491
healing
11,800
self healing
58
Minion Kills
33,308
Minion Damage
 
losses
Recently Played
December 6th - January 5th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 14 days ago
20m
+16 MMR
+222 SR
View Match
Phantom Shell

Phantom Shell

Using this item applies a shield to yourself and allies within 35 units for 150 Health + 15 Health per God Level for 4 seconds. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Using this item also allows you and allied gods to pass through players and player made objects. Cooldown - 130s.

Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

0 / 5 / 11
1.1 KDA
Hel
Level 20 / 13,557G
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.