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109
Giggledumps

NA-West - Updated 3 months ago

Most Played Gods
Season 11
Cerberus
Guardian
1.25 KDA
2 / 2 / 1
0 - 1 (0%)
15m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1.25
Kills
2
Deaths
2
Assists
1
Farming
GPM
725
Gold
10,871
Minion Damage
18,188
Minion Kills
46
Damage
Player
7,875
Team Healing
0
Self Healing
6,691
Inhand
342
Mitigated
22,253
Taken
21,457

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,437 MMR
Bronze III

Bronze III

0 / 100
15m
playtime
0%
Win/Loss Ratio
1.25
kda
 
wins
10,871
gold
725
gpm
2
kills
2
deaths
1
assists
7,875
damage
525
dpm
342
in hand
21,457
taken
22,253
mitigated
0
healing
6,691
self healing
46
Minion Kills
18,188
Minion Damage
1
losses
Recently Played
October 28th - November 27th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 4 months ago
15m
-63 MMR
-192 SR
View Match
Greater Horrific Emblem

Greater Horrific Emblem

Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 4s. Additionally, all Healing received by enemy gods is reduced by 40% and their shield effectiveness is decreased by 50%. Cooldown - 120s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Shard Relic

Shard Relic

Shard Relics provide special powers available to all gods. Shard Relics are free and can be upgraded to a new Relic once you reach Level 12.

2 / 2 / 1
1.25 KDA
Cerberus
Level 17 / 10,871G
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.