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133
BuffaloBiscuit

NA-West - Updated 1 month ago

Most Played Gods
Season 8
Skadi
Hunter
2.72 KDA
129 / 83 / 193
19 - 4 (83%)
8h 35m
Zhong Kui
Mage
2.73 KDA
157 / 85 / 150
16 - 10 (62%)
9h 02m
Ganesha
Guardian
2.26 KDA
5 / 107 / 473
15 - 7 (68%)
6h 52m
Sylvanus
Guardian
2.72 KDA
63 / 83 / 326
14 - 13 (52%)
7h 45m
Neith
Hunter
1.96 KDA
110 / 111 / 216
13 - 8 (62%)
8h 59m
Player Stats
Totals
Matches
Played
767
Won
398
Lost
369
Player Kills
KDA
2.01
Kills
3,426
Deaths
3,586
Assists
7,535
Farming
GPM
653
Gold
10,565,875
Minion Damage
48,526,548
Minion Kills
89,692
Damage
Player
12,103,901
Team Healing
973,472
Self Healing
3,787,852
Inhand
3,170,985
Mitigated
13,526,120
Taken
16,176,302

Casual Queues

Normal: Conquest
421 Games
1,611
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

180h 46m
playtime
52.02%
Win/Loss Ratio
1.85
kda
219
wins
5,745,162
gold
530
gpm
2,173
kills
1,967
deaths
2,917
assists
6,519,443
damage
601
dpm
1,874,917
in hand
8,374,250
taken
5,682,830
mitigated
369,252
healing
2,478,097
self healing
68,041
Minion Kills
39,003,748
Minion Damage
202
losses
Normal: Arena
267 Games
1,602
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

65h 33m
playtime
50.94%
Win/Loss Ratio
2.31
kda
136
wins
3,812,894
gold
969
gpm
962
kills
1,224
deaths
3,735
assists
4,550,852
damage
1,157
dpm
1,038,416
in hand
6,107,902
taken
6,140,107
mitigated
464,250
healing
971,484
self healing
16,458
Minion Kills
7,168,453
Minion Damage
131
losses
Normal: Assault
3 Games
1,655
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 14m
playtime
66.67%
Win/Loss Ratio
1.09
kda
2
wins
46,706
gold
631
gpm
13
kills
32
deaths
44
assists
64,152
damage
867
dpm
16,651
in hand
101,806
taken
87,616
mitigated
7,141
healing
21,134
self healing
178
Minion Kills
96,454
Minion Damage
1
losses
Normal: Joust
2 Games
1,823
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

40m
playtime
100%
Win/Loss Ratio
3.08
kda
2
wins
26,771
gold
669
gpm
10
kills
6
deaths
17
assists
23,746
damage
594
dpm
3,586
in hand
47,189
taken
48,435
mitigated
4,442
healing
14,914
self healing
95
Minion Kills
78,536
Minion Damage
 
losses
Normal: Siege
3 Games
1,645
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

59m
playtime
66.67%
Win/Loss Ratio
1.9
kda
2
wins
44,405
gold
753
gpm
12
kills
15
deaths
33
assists
31,932
damage
541
dpm
10,088
in hand
65,618
taken
60,661
mitigated
7,491
healing
16,329
self healing
223
Minion Kills
148,449
Minion Damage
1
losses
Normal: Clash
71 Games
1,542
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

20h 19m
playtime
52.11%
Win/Loss Ratio
1.9
kda
37
wins
889,937
gold
730
gpm
256
kills
342
deaths
789
assists
913,776
damage
750
dpm
227,327
in hand
1,479,537
taken
1,506,471
mitigated
120,896
healing
285,894
self healing
4,697
Minion Kills
2,030,908
Minion Damage
34
losses
Recently Played
September 23rd - October 23rd

All Queues

Normal: Arena

Normal: Assault

Normal: Clash

Normal: Conquest

Normal: Joust

Normal: Siege

Recent Matches

Normal: Arena - 1 month ago
16m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+18 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Magic Shell Upgrade

Magic Shell Upgrade

Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.

11 / 5 / 11
3.3 KDA
Zhong Kui
Level 20 / 16,667G
Blood-soaked Shroud

Blood-soaked Shroud

+75
Magical Power
+55
Physical Protection
+200
Health
+15%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 1.5% Health and Mana. Can only trigger once per target per ability.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Typhon's Fang

Typhon's Fang

+70
Magical Power
+200
Mana
+15%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 30%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Normal: Clash - 1 month ago
8m
-1
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-11 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Vision Shard

Vision Shard

Using this item places a ward that lasts 60 seconds. Vision Shard can be upgraded to a new relic once you reach Level 12. Cooldown - 120s.

1 / 5 / 1
0.3 KDA
Aphrodite
Level 11 / 5,680G
Conduit Gem

Conduit Gem

+30
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+85
Magical Power
+150
Health
+200
Mana
+10
Magical Penetration

PASSIVE - You permanently gain +1 Health and +0.8 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. (Max. 75 Stacks)

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+12%
Magical Lifesteal

Normal: Clash - 1 month ago
10m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+20 SR
View Match
Meditation Cloak Upgrade

Meditation Cloak Upgrade

Using this item causes you to Enter a meditative state where nearby allies gods within 35 units restore 8 + 5% of their missing health and mana each pulse. Additionally each pulse reduces cooldowns for all abilities by 1s. Pulses occur once every second for 4s. Cooldown - 140s.

Belt of Frenzy Upgrade

Belt of Frenzy Upgrade

Using this item grants all allied gods within 70 units 10% Increased Damage dealt to all targets, including objectives, and 25% Attack Speed increase for 8 seconds. While active they also gain +10 Penetration. Cooldown - 120s.

4 / 0 / 14
11 KDA
Guan Yu
Level 14 / 8,650G
Warrior's Axe

Warrior's Axe

+15
Physical Protection
+10
Magical Protection
+75
Health

PASSIVE - Damaging an enemy god steals 35 health (+1 per level) away from your target and restores 25 mana. This effect can only occur once every 8s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+20%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 8 Protections. Stacks up to 3 times.

Normal: Arena - 1 month ago
16m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-73 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

1 / 5 / 7
0.9 KDA
Bastet
Level 20 / 13,357G
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+10
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +30 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+50
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

Normal: Arena - 1 month ago
15m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+12 SR
View Match
Heavenly Wings Upgrade

Heavenly Wings Upgrade

Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s, makes them immune to Slows, and grants Haste causing them to be immune to Basic Attack Movement Penalty. Cooldown - 120s

Belt of Frenzy

Belt of Frenzy

Using this item grants all allied gods within 70 units 10% Increased Damage dealt to all targets, including objectives, and 25% Attack Speed increase for 5 seconds. Cooldown - 120s.

8 / 2 / 17
8.25 KDA
Xing Tian
Level 20 / 14,938G
War Banner

War Banner

+40
Physical Protection
+40
Magical Protection
+300
Health
+15
Mp 5

PASSIVE - Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1.25% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 125% of your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 30 (+1 Per Level) Magical Damage per second.

Fortified Scepter

Fortified Scepter

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction