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137
Silver Haze 916

NA-West - Updated 6 months ago

Most Played Gods
Season 11
Medusa
Hunter
0 KDA
0 / 9 / 0
0 - 1 (0%)
12m
Sol
Mage
0 KDA
0 / 6 / 0
0 - 1 (0%)
9m
Player Stats
Totals
Matches
Played
2
Won
0
Lost
2
Player Kills
KDA
0
Kills
0
Deaths
15
Assists
0
Farming
GPM
825
Gold
17,320
Minion Damage
70,519
Minion Kills
157
Damage
Player
13,299
Team Healing
0
Self Healing
3,374
Inhand
5,544
Mitigated
16,220
Taken
33,072

Keyboard / Mouse Queues

Ranked: Duel
2 Games
1,461 MMR
Bronze III

Bronze III

0 / 100
21m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
17,320
gold
825
gpm
0
kills
15
deaths
0
assists
13,299
damage
633
dpm
5,544
in hand
33,072
taken
16,220
mitigated
0
healing
3,374
self healing
157
Minion Kills
70,519
Minion Damage
2
losses
Recently Played
October 13th - November 12th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 6 months ago
12m
-16 MMR
-399 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 9 / 0
0 KDA
Medusa
Level 14 / 9,636G
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ranked: Duel - 6 months ago
9m
-22 MMR
-215 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Sturdy Shard

Sturdy Shard

PASSIVE - Being hit by a hard Crowd Control creates a pulse that provides 5 + 1 per level Protections to yourself and allies within 55 units for 5s. This effect can only occur once every 20s. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 6 / 0
0 KDA
Sol
Level 12 / 7,684G
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.