Player Avatar
129
Sqwigz

NA - Updated 4 months ago

Most Played Gods
Season 11
Charon
Guardian
6.5 KDA
1 / 1 / 11
1 - 0 (100%)
16m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
6.5
Kills
1
Deaths
1
Assists
11
Farming
GPM
678
Gold
10,845
Minion Damage
15,197
Minion Kills
42
Damage
Player
10,336
Team Healing
0
Self Healing
2,571
Inhand
977
Mitigated
17,193
Taken
15,606

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,573 MMR
Bronze III

Bronze III

36 / 100
16m
playtime
100%
Win/Loss Ratio
6.5
kda
1
wins
10,845
gold
678
gpm
1
kills
1
deaths
11
assists
10,336
damage
646
dpm
977
in hand
15,606
taken
17,193
mitigated
0
healing
2,571
self healing
42
Minion Kills
15,197
Minion Damage
 
losses
Recently Played
November 4th - December 4th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 6 months ago
16m
+73 MMR
+323 SR
View Match
Phantom Shell

Phantom Shell

Using this item applies a shield to yourself and allies within 35 units for 150 Health + 15 Health per God Level for 4 seconds. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Using this item also allows you and allied gods to pass through players and player made objects. Cooldown - 130s.

Entangling Wings

Entangling Wings

Using this item grants allies within 55 units 25% increased Movement Speed, 25% increased Attack Speed, and Slow immunity for 5s. On use, this Relic also Roots enemies in the area for 1s. Cooldown - 100s

1 / 1 / 11
6.5 KDA
Charon
Level 16 / 10,845G
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.