Player Avatar
104
ForgeMaster95

NA-West - Updated 3 months ago

Most Played Gods
Season 11
Cu Chulainn
Warrior
0 KDA
0 / 7 / 0
0 - 1 (0%)
6m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0
Kills
0
Deaths
7
Assists
0
Farming
GPM
843
Gold
5,057
Minion Damage
13,391
Minion Kills
27
Damage
Player
3,719
Team Healing
0
Self Healing
22
Inhand
1,350
Mitigated
6,633
Taken
10,937

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,491 MMR
Bronze III

Bronze III

0 / 100
6m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
5,057
gold
843
gpm
0
kills
7
deaths
0
assists
3,719
damage
620
dpm
1,350
in hand
10,937
taken
6,633
mitigated
0
healing
22
self healing
27
Minion Kills
13,391
Minion Damage
1
losses
Recently Played
November 22nd - December 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 9 months ago
6m
-9 MMR
-4 SR
View Match
Horrific Emblem

Horrific Emblem

Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 4s. Additionally, all Healing received by enemy gods is reduced by 40% and their shield effectiveness is decreased by 50%. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vibrant Shard

Vibrant Shard

PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 7 / 0
0 KDA
Cu Chulainn
Level 9 / 5,057G
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.