Player Avatar
124
OGS Jimbo

NA-West - Updated 1 month ago

Most Played Gods
Season 11
Baron Samedi
Mage
2.83 KDA
3 / 3 / 11
1 - 0 (100%)
17m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
2.83
Kills
3
Deaths
3
Assists
11
Farming
GPM
734
Gold
12,483
Minion Damage
44,095
Minion Kills
68
Damage
Player
15,942
Team Healing
2,159
Self Healing
4,075
Inhand
934
Mitigated
10,584
Taken
15,393

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,564 MMR
Bronze III

Bronze III

36 / 100
17m
playtime
100%
Win/Loss Ratio
2.83
kda
1
wins
12,483
gold
734
gpm
3
kills
3
deaths
11
assists
15,942
damage
938
dpm
934
in hand
15,393
taken
10,584
mitigated
2,159
healing
4,075
self healing
68
Minion Kills
44,095
Minion Damage
 
losses
Recently Played
August 27th - September 26th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 8 months ago
17m
+64 MMR
+76 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Greater Divine Barrier

Greater Divine Barrier

Deploy a 40 unit wide wall of divine light that reduces the damage of all enemy Basic Attacks that pass through it by 30%. Additionally, all allies that pass through the barrier have their Movement Speed increased by 5% for 3s while enemies that pass through it are Slowed by 30% for 3s. The barrier lasts for 30s. Cooldown - 80s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

3 / 3 / 11
2.83 KDA
Baron Samedi
Level 18 / 12,483G
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.