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BigRon6Deuce

NA-West - Updated 2 months ago

Most Played Gods
Season 11
Hercules
Warrior
7.25 KDA
9 / 2 / 11
1 - 0 (100%)
22m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
7.25
Kills
9
Deaths
2
Assists
11
Farming
GPM
858
Gold
18,882
Minion Damage
34,747
Minion Kills
65
Damage
Player
25,650
Team Healing
0
Self Healing
10,284
Inhand
7,034
Mitigated
52,682
Taken
35,969

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,547 MMR
Bronze III

Bronze III

37 / 100
22m
playtime
100%
Win/Loss Ratio
7.25
kda
1
wins
18,882
gold
858
gpm
9
kills
2
deaths
11
assists
25,650
damage
1,166
dpm
7,034
in hand
35,969
taken
52,682
mitigated
0
healing
10,284
self healing
65
Minion Kills
34,747
Minion Damage
 
losses
Recently Played
November 18th - December 18th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 4 months ago
22m
+47 MMR
+203 SR
View Match
Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

9 / 2 / 11
7.25 KDA
Hercules
Level 20 / 18,882G
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.