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88
ITSTHEDREAM

NA - Updated 3 months ago

Most Played Gods
Season 11
Nut
Hunter
0.08 KDA
0 / 6 / 1
0 - 1 (0%)
11m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.08
Kills
0
Deaths
6
Assists
1
Farming
GPM
645
Gold
7,096
Minion Damage
24,501
Minion Kills
52
Damage
Player
3,866
Team Healing
0
Self Healing
1,884
Inhand
2,191
Mitigated
2,878
Taken
9,756

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,461 MMR
Bronze III

Bronze III

0 / 100
11m
playtime
0%
Win/Loss Ratio
0.08
kda
 
wins
7,096
gold
645
gpm
0
kills
6
deaths
1
assists
3,866
damage
351
dpm
2,191
in hand
9,756
taken
2,878
mitigated
0
healing
1,884
self healing
52
Minion Kills
24,501
Minion Damage
1
losses
Recently Played
October 15th - November 14th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 4 months ago
11m
-39 MMR
-72 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 6 / 1
0.08 KDA
Nut
Level 12 / 7,096G
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.