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119
rawrspeak

NA - Updated 5 months ago

Most Played Gods
Season 11
Cerberus
Guardian
0 KDA
0 / 3 / 0
0 - 1 (0%)
11m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0
Kills
0
Deaths
3
Assists
0
Farming
GPM
477
Gold
5,244
Minion Damage
14,950
Minion Kills
44
Damage
Player
2,221
Team Healing
57
Self Healing
1,858
Inhand
198
Mitigated
7,151
Taken
11,163

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
11m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
5,244
gold
477
gpm
0
kills
3
deaths
0
assists
2,221
damage
202
dpm
198
in hand
11,163
taken
7,151
mitigated
57
healing
1,858
self healing
44
Minion Kills
14,950
Minion Damage
1
losses
Recently Played
September 5th - October 5th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 7 months ago
11m
-100 MMR
-199 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 3 / 0
0 KDA
Cerberus
Level 7 / 5,244G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health