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129
Toro Fuerza

NA - Updated 3 months ago

Most Played Gods
Season 11
Shiva
Warrior
4 KDA
1 / 0 / 6
1 - 0 (100%)
17m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
Infinity
Kills
1
Deaths
0
Assists
6
Farming
GPM
677
Gold
11,509
Minion Damage
23,724
Minion Kills
52
Damage
Player
15,461
Team Healing
598
Self Healing
3,973
Inhand
1,219
Mitigated
23,132
Taken
21,442

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,561 MMR
Bronze III

Bronze III

37 / 100
17m
playtime
100%
Win/Loss Ratio
1
wins
11,509
gold
677
gpm
1
kills
0
deaths
6
assists
15,461
damage
909
dpm
1,219
in hand
21,442
taken
23,132
mitigated
598
healing
3,973
self healing
52
Minion Kills
23,724
Minion Damage
 
losses
Recently Played
November 18th - December 18th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 9 months ago
17m
+61 MMR
+11 SR
View Match
Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

1 / 0 / 6
4 KDA
Shiva
Level 17 / 11,509G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.