Player Avatar
108
Dullerbeef207

NA - Updated 3 months ago

Most Played Gods
Season 11
Scylla
Mage
0.75 KDA
1 / 2 / 1
0 - 1 (0%)
19m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.75
Kills
1
Deaths
2
Assists
1
Farming
GPM
651
Gold
12,371
Minion Damage
53,239
Minion Kills
134
Damage
Player
14,972
Team Healing
0
Self Healing
356
Inhand
1,109
Mitigated
6,112
Taken
13,835

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,471 MMR
Bronze III

Bronze III

0 / 100
19m
playtime
0%
Win/Loss Ratio
0.75
kda
 
wins
12,371
gold
651
gpm
1
kills
2
deaths
1
assists
14,972
damage
788
dpm
1,109
in hand
13,835
taken
6,112
mitigated
0
healing
356
self healing
134
Minion Kills
53,239
Minion Damage
1
losses
Recently Played
August 23rd - September 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 4 months ago
19m
-29 MMR
-153 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

1 / 2 / 1
0.75 KDA
Scylla
Level 18 / 12,371G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.